Wednesday, March 28, 2018

What?

"What type of game are you making?"

It's one of the more common questions I've been asked in the past month, and it might seem simple enough, but it's been the hardest for me to answer. Largely because I don't like talking about my ideas, until I've decided they're actually not terrible... but there's more to it than that. I've never really had a 'type' of game that I'm most interested in making; it's always just been whatever suits me at the time, whatever will entertain me. Sure, I've got favourite genres to play- RPG & survival, primarily- but making your own is a whole different story. I want to make things that I'd actually play, of course, but I also want to keep it simple enough to be feasibly completed on my own (for now, anyway!).

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With that said, my latest idea has been brewing for a few months now & I haven't abandoned it yet, so I'm happy to tease some details to any who might potentially be interested!

My first project will be a fairly simplistic 'infinite-scroller'-type game for Android, but with a few quirks & a (hopefully) rather unique style. The idea involves controlling your 'player' indirectly- rather than simply moving from left to right, or flapping your wings- you are the wind. The aim, as per the 'infinite-scroller' classification, is to travel as far as you can, as well as staying aloft as long as you can, while avoiding obstacles. While there won't necessarily be an 'upper' limit to the field, your 'wind power' is limited & recharged with pickups, so will need to be used wisely in order to get the most distance.

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I can't tease much about the style at this stage, but here's some images I've borrowed (these are not mine!) that have provided inspiration while designing & developing the idea:

Related image

Image result for parallax scrolling background

Image result for plastic bags hanging from trees

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If you're interested at all, please watch this space! I will catalogue my progress here over the next few months & hope to get my first release onto the Play store as soon as possible :)

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