Minecraft - Data Packs

While the first page of custom recipes aimed to avoid affecting game balance at all, the data packs on this page are a different story entirely. (Not only can each pack be installed separately as desired, but you can always remove individual recipes from a pack too- simply delete the respective file inside the .zip's 'data\minecraft\recipes' directory)

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More Renewable Nature
Adds crafting recipes for blocks that generate naturally, but aren't particularly 'renewable' (or obtainable without a 'seed')- sponge, coral blocks & fans, shulker shells, grass, mycelium, dead bushes, lily pads, cobwebs, sand re-colouring, and even dragon eggs.
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More Unpacking
Intended as an extension to the Logical Uncrafting datapack, adding 'uncrafting' recipes for more blocks that were too gameplay-changing to make the cut in the first pack. Includes 'lossy' unpacking (glowstone & melons)- as well as magma blocks into cream & gravel into flint.
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Unobtainable Building Blocks
Crafting recipes for aesthetic blocks that are otherwise unobtainable in survival mode- petrified (fireproof) oak slabs, the four 'smooth' blocks, and also player heads.
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Treasure Crafting Recipes
Adds crafting recipes for items otherwise obtained from dungeons or trading- saddles, name tags, horse armor, chainmail, records, notch apples, bottles o' enchanting.
(Be aware that this essentially makes villager trading / exploring for treasure redundant, but as many of these recipes were highly requested, I figured that some might like it- particularly for larger servers)
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Four Bark
Changes the recipes for crafting Logs into Wood (aka. 'Bark') to return 4 blocks instead of 3, and adds recipes to turn Wood (bark) back into Logs.


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Downloads
The latest version of each pack can be found in this google drive folder:
https://drive.google.com/drive/folders/1rVMYdUXmxQa0uLl6L5Qe41PNAVbJd9hX

Installation
https://minecraft.gamepedia.com/Data_pack#Usage
Unlike texture/resource packs which have been available in the game for a long time, 'data packs' aren't installed on the client- they actually need to be installed on the server side, by placing the .zip files inside the 'datapack' directory of the world save.

The data pack system is completely modular, so you can download & install packs individually as desired.

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